Technology and Quality

Indie Development Basics

Practical steps for a small team or solo developer making a first game.

Game Design Documents That Stay Useful

How to keep a game design document short, current and actually read: what belongs in it, what to leave out, and simple habits that stop it going stale.

4 min read

Game Jams: Making a Game in a Weekend

What game jams are, how their formats, themes and time limits work, how to prepare, and what to take away so a weekend project teaches you something lasting.

4 min read

Scoping a Small Game So You Can Finish It

Practical ways to size a small game: define a finish line, sort features into must-have and cut, estimate honestly, and keep scope from creeping back in.

4 min read

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